One of my passions is fire strategy from the incident command view. Two of my class projects have dealt with training and communication for incident command. I realize that most of my classmates relate more to classroom learning, but my field is much more hands-on, developing skills and critical thinking in life-threatening situations So I would like to share this video from South Metro Fire that shows their incident command training simulator. Then they show some actual scenario time, and the post-session debrief.
https://www.youtube.com/watch?v=uQMMbDSfjT4
One item they do not explain well is that the other fire companies (Eng 1, Ladder 1, etc.) are role played by other battalion chief students while one student is acting as the chief. Since only one chief can be training at a time, it creates a "bottleneck" that limits training throughput. By using other learners as role players, they are still engaged and learning, frequently by the mistakes of the student chief.
We do similar things in tactical training, having other trainees act as aggressors, victims, or crowds. The worst thing is to have learners sitting around without being engaged during a bottleneck. Idle hands will find trouble to get into.
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